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AI Insights · Timothy · July 2024

Top 5 Hypercasual Games on Android in Sweden, Q2 2024

Discover the performance of the top 5 hypercasual games on Android in Sweden during Q2 2024, including insights on downloads, revenue, and weekly active users.

Top 5 Hypercasual Games on Android in Sweden, Q2 2024

In Q2 2024, the top 5 hypercasual games on Android in Sweden showcased diverse trends in downloads, revenue, and weekly active users. Here’s a breakdown of their performance:

Block Blast! from Hungry Studio saw a fluctuating download pattern, starting at 4.1K in early April and peaking at 5.9K in mid-May. By the end of June, downloads stabilized at around 5.5K. Weekly active users mirrored this trend, beginning with 21.5K and gradually rising to 24.3K. Notably, the game did not generate any revenue during this period.

Pizza Ready! by Supercent, Inc. experienced a decline in downloads from 6K in early April to a low of 1.9K in late May, before slightly recovering to 2.2K by the end of June. Revenue peaked at $205 in the second week of April but generally maintained a lower level, ending the quarter at $98. Weekly active users followed a similar downward trend, starting at 9.3K and ending at 5.5K.

Wood Screw Puzzle from Zego Studio maintained consistent growth in revenue, starting at $204 in early April and steadily increasing to $308 by the end of June. Downloads were highest at 3.3K in late April but gradually decreased to 1.9K by late June. Weekly active users showed substantial growth, starting at 7.9K and rising to 13.8K by the end of the quarter.

Snake Clash!, another title from Supercent, Inc., saw its downloads fluctuate between 800 and 2.8K, finishing at 2.5K. Revenue remained relatively low, peaking at $63 in the final week of June. Weekly active users showed a positive trend, starting at 10.3K and peaking at 11.5K in mid-June.

Lastly, Build A Queen from Supersonic Studios LTD had a varying download trend, beginning at 2.7K and ending at 1.3K. The game generated minimal revenue, with a peak of $9 in early April and early May. Weekly active users saw a decrease from 7.9K at the start of the quarter to 6.6K by its end.

These insights are derived from data provided by Sensor Tower. For more comprehensive details, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024